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"Workshop 4: Treasure Hunt," May 29 – June 2, 2019

On the first holiday weekend, June 14-16, we started the workshop caravan at the three mansions. This time, our activities moved out in the open to enjoy the warm days of this season.

We set out to discover the hidden histories of the mansions through a timed treasure-hunt game, with as diverse and dynamic ostacles as possible, be they sports, cultural, creative or DIY.

The competition unexpectedly motivated all members of the children's teams, their captains, supporting teachers and parents in the gallery. In order to get the clues needed to draw the whole story, the children had to get past:

1. the sports challenge - running, pushing logs or pulling straw bales, balancing on an "electric wire", walking like a dwarf and finally, recovering a written message from a tree;
2. archery challenge;
3. speed drawing challenge – a relay race with pencil and sharp attention whose theme was the manor’s main facade in as much detail as possible;
4. the challenge to measure the height and the width of the manor by estimating with landmarks and by orientation, which implied localizing the manor according to the cardinal points;
5. identification of plants according to their place on the manor’s garden map;
6. the challenge to make a poster that promotes the manor together with a representative plant;
7. the challenge of architectural details - correlation of specialized terms that describe constructive elements of the manors with their place in the vintage photo of the three constructions;
8. the funny challenge, with two coordination challenges for the teams to obtain the desired clue in a unique way;
9. the creative challenge that starting from a short story involved making a famous character from the manor using materials such as wood, thread, vegetation and textiles.

All three communities managed to reconstruct the stories from the mansion exploring them in a fun way, got closer to the famous characters who animated the manors in the past, such as Elena Perticari-Davila, George Zissi - "Prince of Olari" - and Vasile Golescu, strengthened friendships as a team and offered us the opportunity to enjoy not only the experience of working together, but also the enthusiasm and emotional requests to continue the activities of the manor in the future. We celebrated the end of the adventures with the DIY of souvenir diplomas with perforated manor facades and the stories won as a decoration.

Cultural project co-financed by AFCN. The project does not necessarily represent the position of the Administration of the National Cultural Fund. AFCN is not responsible for the content of the project or how the results of the project can be used. These are entirely the responsibility of the beneficiary of the financing.


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